What do you need to start a Roboskull?

The ever-popular Red Shadows refuse to die! Paint it red!
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Red Baron
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What do you need to start a Roboskull?

Post by Red Baron »

. . . a generator unit for the Red Shadows. As Humby will know, I've been planning to do this for a couple of years, but time and tide have got in the way. A simple little custom of a Star Wars maintenance energiser unit. Another in progress for :space:.

Watch out Action Force a Roboskull is about to launch . . .
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Generator #9.jpg
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Generator #3.jpg
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Generator #1.jpg
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Generator #4.jpg
Generator #4.jpg (126.95 KiB) Viewed 488 times
Generator #6.jpg
Generator #6.jpg (150.21 KiB) Viewed 488 times
Generator #7.jpg
Generator #7.jpg (256.68 KiB) Viewed 488 times
Generator #8.jpg
Generator #8.jpg (107.48 KiB) Viewed 488 times

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SteveD
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Re: What do you need to start a Roboskull?

Post by SteveD »

Thats a great, but crazy idea!! Much like the skull itself!! :-)
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humby248
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Re: What do you need to start a Roboskull?

Post by humby248 »

Great idea mate! Looks perfect for the Roboskull.

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The Baron
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Re: What do you need to start a Roboskull?

Post by The Baron »

Works a treat! Did anyone feel like taking up Bob Brechin's challenge of a mini-skull ship?
thob wrote:Obviously development would have depended on the range being successful, and I think it was at the stage when Hasbro’s figures replaced the Palitoy straight limbed figures. So firstly I would have liked to see the Enemy base put in the line. The Muton was a bit of compromise based on the old Deep Sea Diver, so dropping him for a better robotic character would have been on the cards. That would have made a good story in the comics – Muton Mk2. We had designed to prototype stage a troop transporter for the Space Force which never got into the 1984 range so we would have seriously looked at that. I think we would have looked at developing the Red Shadows in some way. Finally, I had thoughts of a smaller flying one-man flying craft to complement Roboskull. ( Perhaps someone could put their mind and skills to that ).

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Red Laser
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Re: What do you need to start a Roboskull?

Post by Red Laser »

Great proof that some of the Star Wars mini-rigs can be used for the Action Force range!
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wolforrest
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Re: What do you need to start a Roboskull?

Post by wolforrest »

I was almost blinded by the sheer awesomeness of this.
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Lady Jaye
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Re: What do you need to start a Roboskull?

Post by Lady Jaye »

Damn, that is truly excellent!

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Thundershot
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Re: What do you need to start a Roboskull?

Post by Thundershot »

Superb, you always manage to get the colours spot on too :perfectten:
More news, as its made, from new Action Force!

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Double-Tap
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Re: What do you need to start a Roboskull?

Post by Double-Tap »

Brilliant RB
Very clever idea executed to your usual high standards. Looking forward to seeing the space force version.
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Shaunyboy
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Re: What do you need to start a Roboskull?

Post by Shaunyboy »

Great idea. Great execution!!! Spot on :)

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