Watch out Action Force a Roboskull is about to launch . . .
What do you need to start a Roboskull?
- Red Baron
- But, sir, I think we might be going a bridge too far.
- Posts: 845
- Joined: 17 Dec 2009 00:08
What do you need to start a Roboskull?
. . . a generator unit for the Red Shadows. As Humby will know, I've been planning to do this for a couple of years, but time and tide have got in the way. A simple little custom of a Star Wars maintenance energiser unit. Another in progress for
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Watch out Action Force a Roboskull is about to launch . . .
Watch out Action Force a Roboskull is about to launch . . .
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- Generator #9.jpg (116 KiB) Viewed 482 times
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- Generator #3.jpg (163.67 KiB) Viewed 482 times
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- Generator #1.jpg (128.54 KiB) Viewed 482 times
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- Generator #4.jpg (126.95 KiB) Viewed 482 times
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- Generator #6.jpg (150.21 KiB) Viewed 482 times
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- Generator #7.jpg (256.68 KiB) Viewed 482 times
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- Generator #8.jpg (107.48 KiB) Viewed 482 times
Re: What do you need to start a Roboskull?
Thats a great, but crazy idea!! Much like the skull itself!! 

Alte Volat
"BFTB Elite??? Moi??? Ooooooo, Missus - Titter ye not!"
"BFTB Elite??? Moi??? Ooooooo, Missus - Titter ye not!"
Re: What do you need to start a Roboskull?
Great idea mate! Looks perfect for the Roboskull.
My wants: http://bloodforthebaron.com/phpBB3/view ... f=3&t=9258My Accessory wants: viewtopic.php?f=3&t=8651
Re: What do you need to start a Roboskull?
Works a treat! Did anyone feel like taking up Bob Brechin's challenge of a mini-skull ship?
thob wrote:Obviously development would have depended on the range being successful, and I think it was at the stage when Hasbro’s figures replaced the Palitoy straight limbed figures. So firstly I would have liked to see the Enemy base put in the line. The Muton was a bit of compromise based on the old Deep Sea Diver, so dropping him for a better robotic character would have been on the cards. That would have made a good story in the comics – Muton Mk2. We had designed to prototype stage a troop transporter for the Space Force which never got into the 1984 range so we would have seriously looked at that. I think we would have looked at developing the Red Shadows in some way. Finally, I had thoughts of a smaller flying one-man flying craft to complement Roboskull. ( Perhaps someone could put their mind and skills to that ).
- Red Laser
- don't eat yellow snow
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- Joined: 19 Jun 2007 22:56
- Location: Sittin' on the dock of a bay
Re: What do you need to start a Roboskull?
Great proof that some of the Star Wars mini-rigs can be used for the Action Force range!
Spock, where the hell's the power you promised?
One damn minute, Admiral

"Red! The colour of my Shadows, The colour of fire and of blood......All that I stand for!" Baron Ironblood, Operation Bloodhound
One damn minute, Admiral

"Red! The colour of my Shadows, The colour of fire and of blood......All that I stand for!" Baron Ironblood, Operation Bloodhound
- wolforrest
- Spezial Antiterror-Team
- Posts: 1252
- Joined: 02 Mar 2012 22:16
- Location: Kent
Re: What do you need to start a Roboskull?
I was almost blinded by the sheer awesomeness of this.
Not here for a long time, just here for a good time.
Re: What do you need to start a Roboskull?
Damn, that is truly excellent!
- Thundershot
- Lethargic Dynamism
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- Joined: 29 Nov 2008 17:15
- Location: Confusedonshire
Re: What do you need to start a Roboskull?
Superb, you always manage to get the colours spot on too 

More news, as its made, from new Action Force!
- Double-Tap
- who dares grins
- Posts: 3166
- Joined: 03 Aug 2008 16:42
Re: What do you need to start a Roboskull?
Brilliant RB
Very clever idea executed to your usual high standards. Looking forward to seeing the space force version.
Very clever idea executed to your usual high standards. Looking forward to seeing the space force version.
Re: What do you need to start a Roboskull?
Great idea. Great execution!!! Spot on 

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