Which roles/jobs are still needed in Z Force.

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Fanboy
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Which roles/jobs are still needed in Z Force.

Post by Fanboy »

Hi Here's my list of roles/tasks that could require new figs/customs for :zforce: :
(* indicates that I'm working on/have made a custom for the role.)
Mechanic
MP/Dog handler*
Bomb disposal
Sniper*
Mountain leader*
Intelligence*
Artillery trooper
Anti-Tank trooper
Anti-Aircraft trooper
Pilot
Reconaisance*


Photos to come later (this weekend probably)
Has anyone else got any other ideas (and customs/pics to go with them?)

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The Kraken Wakes
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Re: Which roles/jobs are still needed in Z Force.

Post by The Kraken Wakes »

Looking forward to seeing some of your customs and there are some good ideas for customs of my own too...
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Sundance
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Re: Which roles/jobs are still needed in Z Force.

Post by Sundance »

para-trooper
desert warfare
forward air controller
machine-gunner
mortar
jungle warfare
arctic warfare

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Fanboy
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Re: Which roles/jobs are still needed in Z Force.

Post by Fanboy »

Sorry _Posted in wrong area. Can it be moved to the Z force section?

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Andy1672
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Re: Which roles/jobs are still needed in Z Force.

Post by Andy1672 »

A few of these have been done already, I have already made an artillery trooper and a pilot for Z force ... probably a few others too.

There are some great ideas there tho, looking forward to seeing some of them :)
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Re: Which roles/jobs are still needed in Z Force.

Post by paul463 »

An Assault Pioneer
When confronted by a difficult problem you can solve it more easily by reducing it to the question. How would the Lone Ranger handle this?

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Re: Which roles/jobs are still needed in Z Force.

Post by Quickfire »

:zforce: -farce

Jonah as C-in-C
A lack of body armour
Italian ammunition for :steeler: and the Attack Cannon (prematurely explodes in the rain)
Government cutbacks
McKinsey consultants
Andersen Consulting / Accenture space-shapers

Otherwise on the plus side :chopper: was always on hand to do supply drops in the :sas: Hercules.

Mine-clearance & UXO was dealt with by :scout: and :tracker:
Anti-tank - you've never seen :quarrel: wielding a Milan?
And then :jammer: and :gaucho: were great multi-taskers ....

Job done

:quick:

PS. Don't even think about addressing the :qforce: skill/tech mix.
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humby248
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Re: Which roles/jobs are still needed in Z Force.

Post by humby248 »

What about:
Armourer

You could have a bit of fun with:
Chef
PTI
Bandsman

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The Baron
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Re: Which roles/jobs are still needed in Z Force.

Post by The Baron »

Fanboy wrote:Sorry _Posted in wrong area. Can it be moved to the Z force section?
I moved it from Z Force to the WIP area.

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Re: Which roles/jobs are still needed in Z Force.

Post by Quickfire »

They could also do with a J2 ops/mil-intel type, tho' wasn't :quarrel: or :skip: endowed with some similar secondary military speciality?

Meantime, surely :doc: and :gaucho: were the cooks.

And :jammer: was a handy armourer in the Attack on Atoll-Z. Bling. Bling.

:quick:
2014 was proudly brought to you by :enemy: :baron: :major: :laser: :vulture: :jackal: :wolf: :muton: :shadow: :kraken: :skeletron: :shadow: :shadow: :shadow: :torch: :skeletron2: :shadow: :shadow: :shadow: :shadow: :shadow: :shadow: :shadow: :shadow: :shadow:
2015 was proudly brought to you by :enemy: :baron: :major: :laser: :vulture: :jackal: :wolf: :muton: :shadow: :kraken: :skeletron: :shadow: :shadow: :shadow: :torch: :skeletron2: :shadow: :shadow: :shadow: :shadow: :shadow: :shadow: :shadow: :shadow: :shadow:
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