Well, no, I don't like it. I mean, and have some personality differences, but they still are conceptually the same thing: an evil mastermind bent on world conquest. However, is a cyborg vehicle driver while is a weapons supplier who uses his mask as part of a tradition. It's like saying that Robocop and the Man in the Iron Mask are one and the same. I know the BAF writer did that to link the and eras, but still...
"You were engineered with such potential, Serpentor. But you lack the most important DNA of all... mine."
DAMartin wrote:Well, no, I don't like it. I mean, and have some personality differences, but they still are conceptually the same thing: an evil mastermind bent on world conquest. However, is a cyborg vehicle driver while is a weapons supplier who uses his mask as part of a tradition. It's like saying that Robocop and the Man in the Iron Mask are one and the same. I know the BAF writer did that to link the and eras, but still...
It's a good point though DA I think because Destro wasn't fleshed out in GI Joe until many years later it was easy to come up wiith the transition I always thought Destro was from the Balkans rather than scottish but that is what he turned out to be
Spock, where the hell's the power you promised?
One damn minute, Admiral
"Red! The colour of my Shadows, The colour of fire and of blood......All that I stand for!" Baron Ironblood, Operation Bloodhound
I might be able to offer some insight on the hollowing of the heads. One thing I find all to often is that the head you are hollowing for the helmet is too small for the head you want to use. That is the biggest problem. I haven't worked with Palitoy figures, but if they are anything like the Star Wars figure with being rubbery I can tell you the best way of doing it.
First, make a small hole with a x-acto or hobby knife. Then use a drill to make the hole larger and the depth you want it, just gauge the depth from the side and make the drill bit with tape (that helps big time if you have a habit of over shooting judgements). Make sure to leave some room to work with at the top (inside) of the head you are working with. It's easier to remove than to replace is the key here. Also you might want to start out with a small drill bit and work your way to a larger one, as you need the hole to be bigger than the dremel bit you are using.
Second step would be to set up your work station for the hollowing. You will need a cup of water (cold works the best for rubbery parts), if working with hard plastic you will have to keep the part cool while working or you can warp the part. Before you start on a rubbery part you can place the part in the freezer to stiffen up the part some. Don't get it too cold though, as it will break in the rapid temperature change from working. Best bet is prior to working on the part, remove from freezer and let sit for a few minutes.
Third step is working on the part. I use a diamond point ball bit for my dremel. That type of bit doesn't tend to rip up the part, as it's more of a sanding effect. Also using a ball shape you can get the curves you need to fit the head you are going to put the helmet on. Once you start working on hollowing out you want to work in short sprints, that way the part doesn't get too hot. If you do feel the part warming up too much you can just place the part in the water. I like to work from the top of the helmet (would be the inside) to the bottom (would be the next line), basically an inside out pattern with going in circles. If you take your time, I believe you can hollow out anything. I have got some pieces really thin to work for what I needed, so it's possible with patience and time.
I hope that helps and best of luck on your custom ventures.
momaw nadon
Im only looking to hollow the helmet out for display purposes well so far anyway big thanks to momaw nadon for the tips and paul you have an awesome collection of custom figures! i'll be taking a visit to see my old man next weekend then to see if i can borrow his dremmel