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What do you need to start a Roboskull?

Posted: 29 Mar 2013 13:16
by Red Baron
. . . a generator unit for the Red Shadows. As Humby will know, I've been planning to do this for a couple of years, but time and tide have got in the way. A simple little custom of a Star Wars maintenance energiser unit. Another in progress for :space:.

Watch out Action Force a Roboskull is about to launch . . .

Re: What do you need to start a Roboskull?

Posted: 29 Mar 2013 13:20
by SteveD
Thats a great, but crazy idea!! Much like the skull itself!! :-)

Re: What do you need to start a Roboskull?

Posted: 29 Mar 2013 13:21
by humby248
Great idea mate! Looks perfect for the Roboskull.

Re: What do you need to start a Roboskull?

Posted: 29 Mar 2013 14:01
by The Baron
Works a treat! Did anyone feel like taking up Bob Brechin's challenge of a mini-skull ship?
thob wrote:Obviously development would have depended on the range being successful, and I think it was at the stage when Hasbro’s figures replaced the Palitoy straight limbed figures. So firstly I would have liked to see the Enemy base put in the line. The Muton was a bit of compromise based on the old Deep Sea Diver, so dropping him for a better robotic character would have been on the cards. That would have made a good story in the comics – Muton Mk2. We had designed to prototype stage a troop transporter for the Space Force which never got into the 1984 range so we would have seriously looked at that. I think we would have looked at developing the Red Shadows in some way. Finally, I had thoughts of a smaller flying one-man flying craft to complement Roboskull. ( Perhaps someone could put their mind and skills to that ).

Re: What do you need to start a Roboskull?

Posted: 29 Mar 2013 15:01
by Red Laser
Great proof that some of the Star Wars mini-rigs can be used for the Action Force range!

Re: What do you need to start a Roboskull?

Posted: 29 Mar 2013 15:47
by wolforrest
I was almost blinded by the sheer awesomeness of this.

Re: What do you need to start a Roboskull?

Posted: 29 Mar 2013 16:07
by Lady Jaye
Damn, that is truly excellent!

Re: What do you need to start a Roboskull?

Posted: 29 Mar 2013 16:33
by Thundershot
Superb, you always manage to get the colours spot on too :perfectten:

Re: What do you need to start a Roboskull?

Posted: 29 Mar 2013 16:55
by Double-Tap
Brilliant RB
Very clever idea executed to your usual high standards. Looking forward to seeing the space force version.

Re: What do you need to start a Roboskull?

Posted: 29 Mar 2013 18:11
by Shaunyboy
Great idea. Great execution!!! Spot on :)