Sundance wrote:class based MP FPS with SP as well.
Sparrowhawk as a HALO jumper class - able to parachute into any place on the map
Beaver as a silent commando - no footfall noise, can breathe underwater for limited time
Eagle - commander with grappeling line, can pass out ammo.
Quickfire - commando, can plant demo charges, fires faster than others
Barracuda - moves slower on land, can swim fast, has SCUBA gear to last udnerwater
Stakeout - machine-gunner, moves slower, but has M60
Stalker - only armed with an Uzi and 2 clips, but can drive the Panther
that's SAS Force...
Skip'd be Commander class too
Tracker machine gunner
Wheels and Steeler driver class but limited to their vehicles
Shark could go in the frogman class
Hot Jets and MoonDancer could be in a pilot class able to fly the Triad
Chopper and Blades in a pilot class able to fly the Hawk
Ironblood would be enemy commander
Black Major enemy commando
Red Wolf enemy pilot of the Roboskull
Kraken enemy frogman, but with no SCUBA
Muton enemy machinegunner
Red Shadow enemy HALO jumper
Red Jackal and Red Vulture enemy drivers limited to the Hyena and Shadowtrak